DEVELOPING A PARAMETRIC SPATIAL DESIGN FRAMEWORK FOR DIGITAL DRUMMING

Publication Type:

Conference Paper

Source:

Proceedings of the Sound and Music Computing Conference 2016, SMC 2016, Hamburg, Germany (2016)

ISBN:

978-3-00-053700-4

URL:

http://quintetnet.hfmt-hamburg.de/SMC2016/

Abstract:

This research operates at the intersection of music and spatial design within the context of improvised digital drumming. We outline a creative design research project founded on a series of affordance experiments that explore the ways in which the tools of spatial design can inform understandings of ‘referent (Pressing 1987)’ improvised patterns and phrases employed by experienced drummers. We outline the stages and process of development of a parametric computational framework using software from the spatial design industry to provide affordance (Gibson 1979) to understanding the complexities of drum improvisation. The ‘ImprovSpace’ Grasshopper script, operating within Rhino3DTM  enables the 3D spatialization of digital drum-based improvisations wherein the parameters of drum notes, duration and velocity all can be flexibly manipulated. Drum phrases and patterns can be compared individually and clusters of repeated elements can be found within a larger corpus of improvisations. The framework enables insights into the specific attributes that constitute individual style including micro-timing, rubato and other elements of style. It is proposed that, by bringing these improvisations into visual and spatial domain in plan, elevation and isometric projections, a theoretic musico-perspectival hinge may be deconstructed that provides insights for visually and spatially dominant musicians within reflective, educational and other contexts.

AttachmentSize
SMC2016_submission_31.pdf3.31 MB
SMC paper: 
SMC BIBLIOGRAPHY