FORM-AWARE, REAL-TIME ADAPTIVE MUSIC GENERATION FOR INTERACTIVE EXPERIENCES

Publication Type:

Conference Paper

Source:

Proceedings of the Sound and Music Computing Conference 2016, SMC 2016, Hamburg, Germany (2016)

ISBN:

978-3-00-053700-4

URL:

http://quintetnet.hfmt-hamburg.de/SMC2016/

Abstract:

Many experiences offered to the public through interactive theatre, theme parks, video games, and virtual environments use music to complement the participants’ activity. There is a range of approaches to this, from straightforward playback of ‘stings’, to looped phrases, to on-the-fly note generation. Within the latter, traditional genres and forms are often not represented, with the music instead being typically loose in form and structure. We present work in progress on a new method for realtime music generation that can preserve traditional musical genres whilst being reactive in form to the activities of participants. The results of simulating participant trajectories and the effect this has on the music generation algorithms are presented, showing that the approach can successfully handle variable length forms whilst remaining substantially within the given musical style.

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